In LOH many of the players moves can be upgraded by fighting and sparring matches. Shop items also offer these benefits, as well as potential HP boosts and even new hidden moves on occasion. However these exact benefits are never specified, you only have the shopkeeper's word to go by and just like real life you run the risk of buying dud items or paying way over the odds for something. This adds a level of intrigue to shopping and the tone and opinions of shopkeepers (they comment on each other) need to be taken into account. On top of this some items have randomised benefits, so shopping really is something of a lottery. However, get it right and you see huge leaps in your skill set.
To shop items you need coinage. Money can be earned in several ways, either as ad hoc reward for favours, gambling or even taking a quick job as a fisherman. We have tried to design the game in such a way, that there is often a way in which to upgrade your skills, although it might mean taking some time out from your quest.
By my next update, the game should be in its very final stages of development. It’s been three years fitting the project in around our jobs but the finish line is finally coming into sight!